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- This edit created a new page (also see list of new pages)
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29 October 2025
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N 21:28 | Alliance Gold Coffer 3 changes history +4,908 [BigAngry (3×)] | |||
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21:28 (cur | prev) +124 BigAngry talk contribs (→Developer Notes) | ||||
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20:33 (cur | prev) −1 BigAngry talk contribs | ||||
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20:32 (cur | prev) +4,785 BigAngry talk contribs (Created page with "__NOTOC__ = Alliance Gold Coffer = The '''Alliance Gold Coffer''' is the shared treasury that powers weekly Alliance Buffs. Each Alliance’s coffer fills through taxes and other contributions, and its total at Weekly Reset determines the strength of Crafting, Merchant, and Dungeon bonuses for that week. == Overview == * Every Alliance has its own Gold Coffer balance. * Weekly Buffs draw directly from the total Gold Coffer. * A portion of each week’s coffer is tr...") | |||
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N 21:23 | Weekly Reset 2 changes history +4,146 [BigAngry (2×)] | |||
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21:23 (cur | prev) +172 BigAngry talk contribs | ||||
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20:44 (cur | prev) +3,974 BigAngry talk contribs (Created page with "__NOTOC__ = Weekly Reset = The '''Weekly Reset''' is the core timing system that drives Alliance updates, buff recalculations, elections, and game events across Project Ultima. It ensures all major Township and Alliance systems stay synchronized each week. == Overview == * The Weekly Reset occurs every **Sunday at 12:00 AM UTC**. * All Alliance, Township, and Governor-related systems recalculate during this time. * Player actions, votes, and contributions made be...") | |||
| N 21:13 | Taxation System diffhist +3,415 BigAngry talk contribs (Created page with "__NOTOC__ = Taxation System = The '''Taxation System''' governs how gold flows from player transactions into an Alliance’s Alliance Gold Coffer. Taxes are voted on weekly by citizens through the Township Voting system and directly impact the strength of Weekly Buffs and Militia Games funding. == Overview == * Taxes are collected whenever players make purchases from NPC vendors in townships. * The township where the transaction occurs determines wh...") | ||||
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N 21:10 | Economic Policies 2 changes history +3,586 [BigAngry (2×)] | |||
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21:10 (cur | prev) −6 BigAngry talk contribs | ||||
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21:07 (cur | prev) +3,592 BigAngry talk contribs (Created page with "__NOTOC__ = Economic Policies = '''Economic Policies''' are weekly Alliance-wide decisions that determine how an Alliance distributes its Alliance Gold Coffer funds into Weekly Buffs. Each policy reflects a strategic focus for the week and is selected through the Township Voting system. == Overview == * Each Alliance may vote for one Economic Policy per week. * The chosen policy determines which Weekly Buff receives the largest share of the Gold Coffer....") | |||
| N 20:21 | Weekly Dungeon Selection diffhist +3,976 BigAngry talk contribs (Created page with "__NOTOC__ = Weekly Dungeon Selection = The '''Weekly Dungeon Selection System''' determines which dungeons each Alliance receives as their special buffed dungeons for the week. These assignments rotate every Weekly Reset and create dynamic competition between Alliances for dungeon dominance, rewards, and prestige. == Overview == Each Alliance is automatically assigned '''three unique dungeons''' each week. These dungeons receive powerful buffs that increase gold drop...") | ||||
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N 20:14 | Governors 2 changes history +3,553 [BigAngry (2×)] | |||
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20:14 (cur | prev) +5 BigAngry talk contribs | ||||
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20:10 (cur | prev) +3,548 BigAngry talk contribs (Created page with "__NOTOC__ = Alliance Governors = Governors are elected leaders of each Alliance who help shape weekly policies, vote on behalf of their citizens, and influence the seasonal direction of their Alliance. Elections occur every 12-week season. == Election Timeline == Each Alliance follows the same seasonal schedule: {| class="wikitable" ! Week Range !! Phase !! Description |- | 1–8 || Nomination Period || Players may nominate themselves to run for Governor. Must meet th...") | |||