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29 October 2025

  • 21:1321:13, 29 October 2025 Taxation System (hist | edit) [3,415 bytes] BigAngry (talk | contribs) (Created page with "__NOTOC__ = Taxation System = The '''Taxation System''' governs how gold flows from player transactions into an Alliance’s Alliance Gold Coffer. Taxes are voted on weekly by citizens through the Township Voting system and directly impact the strength of Weekly Buffs and Militia Games funding. == Overview == * Taxes are collected whenever players make purchases from NPC vendors in townships. * The township where the transaction occurs determines wh...")
  • 21:0721:07, 29 October 2025 Economic Policies (hist | edit) [3,586 bytes] BigAngry (talk | contribs) (Created page with "__NOTOC__ = Economic Policies = '''Economic Policies''' are weekly Alliance-wide decisions that determine how an Alliance distributes its Alliance Gold Coffer funds into Weekly Buffs. Each policy reflects a strategic focus for the week and is selected through the Township Voting system. == Overview == * Each Alliance may vote for one Economic Policy per week. * The chosen policy determines which Weekly Buff receives the largest share of the Gold Coffer....")
  • 21:0221:02, 29 October 2025 Temporary Buffs (hist | edit) [2,508 bytes] BigAngry (talk | contribs) (Created page with "__NOTOC__ = Temporary Buffs = '''Temporary Buffs''' are short-term bonuses granted through Militia Games and powered by each Alliance’s Silver Coffer. They are separate from the Weekly Buffs system, providing dynamic, event-driven advantages that last for limited durations. == Overview == * Funded by the Silver Coffer (10% of each week’s Gold Coffer). * Activated through Alliance participation in Militia Games. * Typically last between 3 to 48 hou...")
  • 21:0221:02, 29 October 2025 Weekly Buffs (hist | edit) [3,094 bytes] BigAngry (talk | contribs) (Created page with "__NOTOC__ = Weekly Buffs = '''Weekly Buffs''' are ongoing, Alliance-wide bonuses determined by the total gold within each Alliance’s Alliance Gold Coffer. These buffs apply for a full week and refresh automatically during the Weekly Reset. == Overview == * Weekly Buffs represent your Alliance’s economic strength. * They scale directly with the Gold Coffer’s total balance. * Buffs are permanent for the week and active for all Alliance members. * Bu...")
  • 20:4420:44, 29 October 2025 Weekly Reset (hist | edit) [4,146 bytes] BigAngry (talk | contribs) (Created page with "__NOTOC__ = Weekly Reset = The '''Weekly Reset''' is the core timing system that drives Alliance updates, buff recalculations, elections, and game events across Project Ultima. It ensures all major Township and Alliance systems stay synchronized each week. == Overview == * The Weekly Reset occurs every **Sunday at 12:00 AM UTC**. * All Alliance, Township, and Governor-related systems recalculate during this time. * Player actions, votes, and contributions made be...")
  • 20:3620:36, 29 October 2025 Militia Games (hist | edit) [4,629 bytes] BigAngry (talk | contribs) (Created page with "__NOTOC__ = Militia Games = '''Militia Games''' are competitive, Alliance-wide events that determine which faction controls temporary buffs and special bonuses for the week. They are powered by the Silver Coffer and exist alongside the Alliance Gold Coffer’s Weekly Buff system. == Overview == * Militia Games occur on a weekly cycle tied to the Weekly Reset. * Alliances compete to earn '''Temporary Buffs''' by contributing gold, completing objectives, or a...")
  • 20:3520:35, 29 October 2025 Silver Coffer (hist | edit) [3,374 bytes] BigAngry (talk | contribs) (Created page with "__NOTOC__ = Silver Coffer = The '''Silver Coffer''' is the Alliance treasury dedicated to Militia Games and Temporary Buffs. It works alongside the Alliance Gold Coffer to provide short-term, event-driven bonuses that supplement the permanent Weekly Buffs. == Overview == * Each Alliance has its own Silver Coffer, separate from the Gold Coffer. * The Silver Coffer fuels temporary buffs earned through Militia Games. * 10% of the Gold Coffer’s total go...")
  • 20:3220:32, 29 October 2025 Alliance Gold Coffer (hist | edit) [4,908 bytes] BigAngry (talk | contribs) (Created page with "__NOTOC__ = Alliance Gold Coffer = The '''Alliance Gold Coffer''' is the shared treasury that powers weekly Alliance Buffs. Each Alliance’s coffer fills through taxes and other contributions, and its total at Weekly Reset determines the strength of Crafting, Merchant, and Dungeon bonuses for that week. == Overview == * Every Alliance has its own Gold Coffer balance. * Weekly Buffs draw directly from the total Gold Coffer. * A portion of each week’s coffer is tr...")
  • 20:2120:21, 29 October 2025 Weekly Dungeon Selection (hist | edit) [3,976 bytes] BigAngry (talk | contribs) (Created page with "__NOTOC__ = Weekly Dungeon Selection = The '''Weekly Dungeon Selection System''' determines which dungeons each Alliance receives as their special buffed dungeons for the week. These assignments rotate every Weekly Reset and create dynamic competition between Alliances for dungeon dominance, rewards, and prestige. == Overview == Each Alliance is automatically assigned '''three unique dungeons''' each week. These dungeons receive powerful buffs that increase gold drop...")
  • 20:1720:17, 29 October 2025 Township Voting (hist | edit) [4,280 bytes] BigAngry (talk | contribs) (Created page with "__NOTOC__ = Township Voting = Township Voting is the primary civic system that lets players influence their Alliance’s economy, taxes, contests, and leadership approval. Every citizen of a Township can vote once per week, helping shape the policies and bonuses that affect all members of their Alliance. == Overview == Each week during the '''Weekly Reset''', players can cast votes on four major policy decisions: * Tax Rate * Economic Policy * Weekly Contest * Governo...")
  • 20:1020:10, 29 October 2025 Governors (hist | edit) [3,553 bytes] BigAngry (talk | contribs) (Created page with "__NOTOC__ = Alliance Governors = Governors are elected leaders of each Alliance who help shape weekly policies, vote on behalf of their citizens, and influence the seasonal direction of their Alliance. Elections occur every 12-week season. == Election Timeline == Each Alliance follows the same seasonal schedule: {| class="wikitable" ! Week Range !! Phase !! Description |- | 1–8 || Nomination Period || Players may nominate themselves to run for Governor. Must meet th...")
  • 20:0720:07, 29 October 2025 Townships and Alliances (hist | edit) [7,102 bytes] BigAngry (talk | contribs) (Created page with "__NOTOC__ = Townships & Alliances = Project Ultima’s Township and Alliance systems are seasonal, server-wide frameworks that drive weekly voting, buffs, dungeon rotations, and elections. Information on this page reflects the latest admin announcements. == Alliances and Towns == ; Brit-Trin Alliance * Britain * Trinsic * Serpent's Hold ; Minoc Federation * Minoc * Cove * Moonglow * Nujel'm ; Yew Rebellion * Yew * Skara B...")

13 August 2025