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Show new changes starting from 11:03, 30 October 2025
 
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29 October 2025

N    21:28  Alliance Gold Coffer 3 changes history +4,908 [BigAngry (3×)]
     
21:28 (cur | prev) +124 BigAngry talk contribs (Developer Notes)
     
20:33 (cur | prev) −1 BigAngry talk contribs
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20:32 (cur | prev) +4,785 BigAngry talk contribs (Created page with "__NOTOC__ = Alliance Gold Coffer = The '''Alliance Gold Coffer''' is the shared treasury that powers weekly Alliance Buffs. Each Alliance’s coffer fills through taxes and other contributions, and its total at Weekly Reset determines the strength of Crafting, Merchant, and Dungeon bonuses for that week. == Overview == * Every Alliance has its own Gold Coffer balance. * Weekly Buffs draw directly from the total Gold Coffer. * A portion of each week’s coffer is tr...")
N    21:23  Weekly Reset 2 changes history +4,146 [BigAngry (2×)]
     
21:23 (cur | prev) +172 BigAngry talk contribs
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20:44 (cur | prev) +3,974 BigAngry talk contribs (Created page with "__NOTOC__ = Weekly Reset = The '''Weekly Reset''' is the core timing system that drives Alliance updates, buff recalculations, elections, and game events across Project Ultima. It ensures all major Township and Alliance systems stay synchronized each week. == Overview == * The Weekly Reset occurs every **Sunday at 12:00 AM UTC**. * All Alliance, Township, and Governor-related systems recalculate during this time. * Player actions, votes, and contributions made be...")
N    21:21  Militia Games 4 changes history +4,629 [BigAngry (4×)]
     
21:21 (cur | prev) −384 BigAngry talk contribs
     
21:20 (cur | prev) +619 BigAngry talk contribs
     
20:39 (cur | prev) +1,101 BigAngry talk contribs
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20:36 (cur | prev) +3,293 BigAngry talk contribs (Created page with "__NOTOC__ = Militia Games = '''Militia Games''' are competitive, Alliance-wide events that determine which faction controls temporary buffs and special bonuses for the week. They are powered by the Silver Coffer and exist alongside the Alliance Gold Coffer’s Weekly Buff system. == Overview == * Militia Games occur on a weekly cycle tied to the Weekly Reset. * Alliances compete to earn '''Temporary Buffs''' by contributing gold, completing objectives, or a...")
N    21:10  Economic Policies 2 changes history +3,586 [BigAngry (2×)]
     
21:10 (cur | prev) −6 BigAngry talk contribs
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21:07 (cur | prev) +3,592 BigAngry talk contribs (Created page with "__NOTOC__ = Economic Policies = '''Economic Policies''' are weekly Alliance-wide decisions that determine how an Alliance distributes its Alliance Gold Coffer funds into Weekly Buffs. Each policy reflects a strategic focus for the week and is selected through the Township Voting system. == Overview == * Each Alliance may vote for one Economic Policy per week. * The chosen policy determines which Weekly Buff receives the largest share of the Gold Coffer....")
N    20:35  Silver Coffer diffhist +3,374 BigAngry talk contribs (Created page with "__NOTOC__ = Silver Coffer = The '''Silver Coffer''' is the Alliance treasury dedicated to Militia Games and Temporary Buffs. It works alongside the Alliance Gold Coffer to provide short-term, event-driven bonuses that supplement the permanent Weekly Buffs. == Overview == * Each Alliance has its own Silver Coffer, separate from the Gold Coffer. * The Silver Coffer fuels temporary buffs earned through Militia Games. * 10% of the Gold Coffer’s total go...")
N    20:21  Weekly Dungeon Selection diffhist +3,976 BigAngry talk contribs (Created page with "__NOTOC__ = Weekly Dungeon Selection = The '''Weekly Dungeon Selection System''' determines which dungeons each Alliance receives as their special buffed dungeons for the week. These assignments rotate every Weekly Reset and create dynamic competition between Alliances for dungeon dominance, rewards, and prestige. == Overview == Each Alliance is automatically assigned '''three unique dungeons''' each week. These dungeons receive powerful buffs that increase gold drop...")