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<center><big><strong>The Lore</Strong></big></center>
<center><big><strong>The Lore</Strong></big></center>
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<p>&ensp;After the time of the Long War, after the land was forever scared by those wretched vampires and their minions. Lore Stones and crystalline shards known as Nexus Shards began to appeal in the world. The people of Sosoria desperate to find any advantage to the threat posed by the Crimson Court and their followers, delivered the new wonders to the High Council.
<p>&ensp;In the aftermath of the Long War, the land of Sosoria bore the scars of its relentless conflict with the wretched vampires of the Crimson Court and their vile minions. Desperate for any advantage against this looming threat, the people of Sosoria discovered two extraordinary wonders: Lore Stones and crystalline shards known as Nexus Shards. These artifacts, imbued with mysterious powers, were swiftly delivered to the High Council for study.</p>


<p>&ensp;The Great Wizard and a collective of the greatest minds in Sosoria studied them for days and nights. Lore Stones were confirmed to carry the knowledge of the greatest ancient champions. When used correctly, they could bestow the ancient arts of the champions to the user. The Nexus Crystals were found to carry the power of Sosoria itself. The crystals could enhance the natural abilities. The user's spells could be enhanced with stronger damage, and the strike of a weapon could be increased.  
<p>&ensp;The Great Wizard, alongside a council of Sosoria's most brilliant minds, dedicated themselves to unraveling the secrets of these newfound treasures. After days and nights of relentless study, they uncovered their true potential. The Lore Stones were found to contain the knowledge and skills of ancient champions, capable of bestowing their legendary arts upon those who wielded them. The Nexus Shards, on the other hand, were revealed to harness the very essence of Sosoria's power. These crystals could amplify the natural abilities of their users, enhancing the potency of spells and the strength of weapon strikes.</p>


<p>&ensp;The plan for what we now call the Talisman did not happen in one day. Through the months talks of strange gems and large crystals came from outside the walls of Britain. It was not until one of gems found its way before The Great Wizard, that the plan began to come together. When one of the crystals finally found itself in the possession of the wizard and his collective, the plan was finalized. Though to prevent the Talisman from being used for evil. Each Talisman would be enchanted with a protective rune. This rune would prevent the Talisman from being used for evil. It would never be used to strike down a citizen of Sosoria.
<p>&ensp;The creation of what we now call the Talisman was not a swift endeavor. For months, whispers of strange gems and powerful crystals echoed from beyond the walls of Britain. It was only when one of these gems came into the possession of the Great Wizard and his council that the vision began to take shape. With the acquisition of a Nexus Crystal, the plan was finally solidified. However, to ensure that the Talismans would never be wielded for evil, each one was inscribed with a protective rune. This rune would prevent the Talisman from being used to harm any citizen of Sosoria, ensuring its power was reserved for the defense of the realm.</p>


<p> &ensp;The first Talisman proved that Sosoria would need to come together like never before. The outcome though, it would change the land forever. Through the creation of the first Talisman, the Foundations were born. Collectives of the greatest in their professions. Hunters and Tamers, Crafters and Gathers, all has a Foundation to join.  
<p>&ensp;The creation of the first Talisman marked a turning point for Sosoria, uniting its people as never before. This monumental achievement would forever alter the course of the land. From this endeavor, the Foundations were born—guilds of the greatest minds and talents in their respective fields. Hunters, Tamers, Crafters, and Gatherers all found a place within these collectives, each contributing to the ongoing struggle against the Crimson Court.</p>


<p>&ensp; The first Talisman was named the "Warlord's Talisman". Created to enhance the warriors of Sosoria. Through the socketing of what are now known as Legacy Gems. The warrior learns the Battle Arts of Ancient Champions. Nexus Crystals would further enhance the ability of the warrior when socketed into their Talisman. From the Warlord Talisman, many other Talisman would be created.  
<p>&ensp;The first Talisman, known as the "Warlord's Talisman," was crafted to empower the warriors of Sosoria. By socketing what are now called Legacy Gems, warriors could unlock the Battle Arts of ancient champions. Nexus Crystals further enhanced their abilities when embedded into the Talisman. The success of the Warlord's Talisman paved the way for the creation of many others, each designed to harness the unique strengths of Sosoria's defenders.</p>


<p>&ensp;The Second Talisman was the Spellweaver's Talisman. Providing users with long lost magic arts, and enhancing their spells with raw power.  
<p>&ensp;The second Talisman, the "Spellweaver's Talisman," was forged to grant its wielder access to long-lost magical arts. It amplified the raw power of spells, allowing its users to unleash devastating arcane forces upon their enemies.</p>
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<center><big><strong>Talisman Basics</Strong></big></center>
<center><big><strong>Talisman Basics</Strong></big></center>

Revision as of 02:57, 3 March 2025

Talisman System



The Lore

 In the aftermath of the Long War, the land of Sosoria bore the scars of its relentless conflict with the wretched vampires of the Crimson Court and their vile minions. Desperate for any advantage against this looming threat, the people of Sosoria discovered two extraordinary wonders: Lore Stones and crystalline shards known as Nexus Shards. These artifacts, imbued with mysterious powers, were swiftly delivered to the High Council for study.

 The Great Wizard, alongside a council of Sosoria's most brilliant minds, dedicated themselves to unraveling the secrets of these newfound treasures. After days and nights of relentless study, they uncovered their true potential. The Lore Stones were found to contain the knowledge and skills of ancient champions, capable of bestowing their legendary arts upon those who wielded them. The Nexus Shards, on the other hand, were revealed to harness the very essence of Sosoria's power. These crystals could amplify the natural abilities of their users, enhancing the potency of spells and the strength of weapon strikes.

 The creation of what we now call the Talisman was not a swift endeavor. For months, whispers of strange gems and powerful crystals echoed from beyond the walls of Britain. It was only when one of these gems came into the possession of the Great Wizard and his council that the vision began to take shape. With the acquisition of a Nexus Crystal, the plan was finally solidified. However, to ensure that the Talismans would never be wielded for evil, each one was inscribed with a protective rune. This rune would prevent the Talisman from being used to harm any citizen of Sosoria, ensuring its power was reserved for the defense of the realm.

 The creation of the first Talisman marked a turning point for Sosoria, uniting its people as never before. This monumental achievement would forever alter the course of the land. From this endeavor, the Foundations were born—guilds of the greatest minds and talents in their respective fields. Hunters, Tamers, Crafters, and Gatherers all found a place within these collectives, each contributing to the ongoing struggle against the Crimson Court.

 The first Talisman, known as the "Warlord's Talisman," was crafted to empower the warriors of Sosoria. By socketing what are now called Legacy Gems, warriors could unlock the Battle Arts of ancient champions. Nexus Crystals further enhanced their abilities when embedded into the Talisman. The success of the Warlord's Talisman paved the way for the creation of many others, each designed to harness the unique strengths of Sosoria's defenders.

 The second Talisman, the "Spellweaver's Talisman," was forged to grant its wielder access to long-lost magical arts. It amplified the raw power of spells, allowing its users to unleash devastating arcane forces upon their enemies.



Talisman Basics

• The Talisman System is one of the main Features of Project Ultima. A Talisman is a way to progress your character in PVM after you have maxed your skills.
• Most Talisman gain Experience from PVM activities. The Two exceptions are the Survivalist Talisman (Gathering) and the Artisan's Talisman (Crafting).
• When a Talisman has enough EXP it will be ready to level up. Each level up Requires Lore Stones and Nexus Shards. Your Talisman will unlock sockets for Legacy Gems and Nexus crystals as it levels up.
• Legacy Gems and Nexus Crystals will required a "Gem and Crystal Removal Kit" to remove from a socket.



Lore Stones

• Lorestones come in 8 types.
  • Magic
  • Defense
  • Attack
  • Summoner
  • Pet
  • Crafting
  • Gathering
  • Neutral


• Talisman, Nexus Crystals, and Legacy Gems are made of Lore Stones. • Lore stones are dropped in loot and come in all 8 types. • Talisman require a set amount of Lore Stones and Nexus Shards to level



Talisman