<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://projectultimauo.com/PUwiki/index.php?action=history&amp;feed=atom&amp;title=Template%3ANexus_Crystal_Buffs</id>
	<title>Template:Nexus Crystal Buffs - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://projectultimauo.com/PUwiki/index.php?action=history&amp;feed=atom&amp;title=Template%3ANexus_Crystal_Buffs"/>
	<link rel="alternate" type="text/html" href="https://projectultimauo.com/PUwiki/index.php?title=Template:Nexus_Crystal_Buffs&amp;action=history"/>
	<updated>2026-05-22T21:05:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.2</generator>
	<entry>
		<id>https://projectultimauo.com/PUwiki/index.php?title=Template:Nexus_Crystal_Buffs&amp;diff=329&amp;oldid=prev</id>
		<title>Riggz at 05:36, 10 March 2025</title>
		<link rel="alternate" type="text/html" href="https://projectultimauo.com/PUwiki/index.php?title=Template:Nexus_Crystal_Buffs&amp;diff=329&amp;oldid=prev"/>
		<updated>2025-03-10T05:36:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:36, 10 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Defense || Bandage Success Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases Bandage Success Chance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Defense || Bandage Success Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases Bandage Success Chance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Attack || Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases weapon damage.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Attack || Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases weapon damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Attack || Critical Hit Chance || 1.00% || 1.00% || 6.00% || 11.000% || 16% || 30% || Chance to deal critical hit.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Attack || Critical Hit Chance || 1.00% || 1.00% || 6.00% || 11.000% || 16% || 30% || Chance to deal critical hit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Riggz</name></author>
	</entry>
	<entry>
		<id>https://projectultimauo.com/PUwiki/index.php?title=Template:Nexus_Crystal_Buffs&amp;diff=315&amp;oldid=prev</id>
		<title>Riggz at 04:51, 10 March 2025</title>
		<link rel="alternate" type="text/html" href="https://projectultimauo.com/PUwiki/index.php?title=Template:Nexus_Crystal_Buffs&amp;diff=315&amp;oldid=prev"/>
		<updated>2025-03-10T04:51:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:51, 10 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Magic || Spell Healing Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Spell healing increase.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Magic || Spell Healing Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Spell healing increase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Magic || Arcane Fortitude || 5% || 1% || 10.00% || 15.000% || 20% || 70% || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Percentage &lt;/del&gt;chance to not be interrupted when casting spells.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Magic || Arcane Fortitude || 5% || 1% || 10.00% || 15.000% || 20% || 70% || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Percantage &lt;/ins&gt;chance to not be interrupted when casting spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Magic || Reagent Refund Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Chance to refund reagents when casting spells.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Magic || Reagent Refund Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Chance to refund reagents when casting spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Summon || Summon Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases spell damage of summoned creatures.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Summon || Summon Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases spell damage of summoned creatures.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Summon || Summon Ability Cooldown Reduction || 5.50% || 0.50% || 8.00% || 10.500% || 13% || 30% || Reduces ability cooldown of summoned creatures.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Summon || Summon Hit Chance Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Increases hit chance of summoned creatures.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Summon || Summon Hit Chance Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Increases hit chance of summoned creatures.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l162&quot;&gt;Line 162:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 160:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Neutral || Wrong Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases damage when in Wrong.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Neutral || Wrong Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases damage when in Wrong.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Neutral || Wrong Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Increases &lt;/del&gt;spell damage when in Wrong.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Neutral || Wrong Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ncreases &lt;/ins&gt;spell damage when in Wrong.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Neutral || Wrong Damage Reduction || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Reduces damage taken when in Wrong.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Neutral || Wrong Damage Reduction || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Reduces damage taken when in Wrong.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Riggz</name></author>
	</entry>
	<entry>
		<id>https://projectultimauo.com/PUwiki/index.php?title=Template:Nexus_Crystal_Buffs&amp;diff=312&amp;oldid=prev</id>
		<title>Riggz: Created page with &quot;{| class=&quot;wikitable&quot; ! Lore Stone Type !! Name !! Default !! Level Modifier !! Max Cracked !! Max Cloudy !! Max Perfect !! Cap !! Description |- | Magic || Mana Refund Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Chance to refund mana when casting spells. |- | Magic || Mana Refunded || 5% || 1% || 10.00% || 15.000% || 20% || 60% || Percent of mana returned on Refund. |- | Magic || Lower Mana Cost || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Perce...&quot;</title>
		<link rel="alternate" type="text/html" href="https://projectultimauo.com/PUwiki/index.php?title=Template:Nexus_Crystal_Buffs&amp;diff=312&amp;oldid=prev"/>
		<updated>2025-03-10T04:47:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; ! Lore Stone Type !! Name !! Default !! Level Modifier !! Max Cracked !! Max Cloudy !! Max Perfect !! Cap !! Description |- | Magic || Mana Refund Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Chance to refund mana when casting spells. |- | Magic || Mana Refunded || 5% || 1% || 10.00% || 15.000% || 20% || 60% || Percent of mana returned on Refund. |- | Magic || Lower Mana Cost || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Perce...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lore Stone Type !! Name !! Default !! Level Modifier !! Max Cracked !! Max Cloudy !! Max Perfect !! Cap !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic || Mana Refund Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Chance to refund mana when casting spells.&lt;br /&gt;
|-&lt;br /&gt;
| Magic || Mana Refunded || 5% || 1% || 10.00% || 15.000% || 20% || 60% || Percent of mana returned on Refund.&lt;br /&gt;
|-&lt;br /&gt;
| Magic || Lower Mana Cost || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Percentage of mana cost reduced for spells.&lt;br /&gt;
|-&lt;br /&gt;
| Magic || Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Spell damage increase.&lt;br /&gt;
|-&lt;br /&gt;
| Magic || Spell Healing Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Spell healing increase.&lt;br /&gt;
|-&lt;br /&gt;
| Magic || Arcane Fortitude || 5% || 1% || 10.00% || 15.000% || 20% || 70% || Percentage chance to not be interrupted when casting spells.&lt;br /&gt;
|-&lt;br /&gt;
| Magic || Reagent Refund Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Chance to refund reagents when casting spells.&lt;br /&gt;
|-&lt;br /&gt;
| Magic ||  Magic Resist Ignore || 5.50% || 0.50% || 8.00% || 10.500% || 13% || 30% || Chance to ignore magic resist when casting harmful spells.&lt;br /&gt;
|-&lt;br /&gt;
| Defense || Armor Bonus || 2.00% || 1% || 7.00% || 12.000% || 17% || 60% || Percentage of armor bonus.&lt;br /&gt;
|-&lt;br /&gt;
| Defense || Damage Reflection || 1.50% || 1.00% || 6.50% || 11.500% || 16% || 30% || Percent of damage reflected.&lt;br /&gt;
|-&lt;br /&gt;
| Defense || Reflection Chance || 1.50% || 1.00% || 6.50% || 11.500% || 16% || 30% || Chance to reflect damage when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| Defense || Parry Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Increases Parry Chance.&lt;br /&gt;
|-&lt;br /&gt;
| Defense || Durability Refund Chance || 0.50% || 0.50% || 3.00% || 5.500% || 8% || 20% || Chance to refund durability to Weapons and Armor when they loose durability.&lt;br /&gt;
|-&lt;br /&gt;
| Defense || Bandage Effectivenes || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases healing with bandages.&lt;br /&gt;
|-&lt;br /&gt;
| Defense || Bandage Success Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases Bandage Success Chance.&lt;br /&gt;
|-&lt;br /&gt;
| Attack || Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases weapon damage.;&lt;br /&gt;
|-&lt;br /&gt;
| Attack || Critical Hit Chance || 1.00% || 1.00% || 6.00% || 11.000% || 16% || 30% || Chance to deal critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| Attack || Critical Multiplier || 1.00% || 1.00% || 6.00% || 11.000% || 16% || 30% || Percentage of damage multiplied on critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| Attack || Attack Speed Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Increases attack speed of weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Attack || Armor Ignore Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Chance to ignore armor.&lt;br /&gt;
|-&lt;br /&gt;
| Attack || Hit Chance Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Increases hit chance with weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Attack || Arrow Refund Chance || 2.00% || 1.00% || 7.00% || 12.000% || 17% || 40% || Chance to refund arrow and bolts when attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Summon || Summon Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases damage of summoned creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Summon || Summon Armor Increase || 2.00% || 1% || 7.00% || 12.000% || 17% || 60% || Increases armor of summoned creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Summon || Summon Damage Reflection || 1.50% || 0.50% || 4.00% || 6.500% || 9% || 30% || Percent of damage reflected by summoned creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Summon || Summon Reflection Chance || 1.50% || 0.50% || 4.00% || 6.500% || 9% || 30% || Chance to reflect damage for summoned creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Summon || Summon Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases spell damage of summoned creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Summon || Summon Ability Cooldown Reduction || 5.50% || 0.50% || 8.00% || 10.500% || 13% || 30% || Reduces ability cooldown of summoned creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Summon || Summon Hit Chance Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Increases hit chance of summoned creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Summon || Summon Mana Refund Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Chance to refund mana for summoned creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Summon || Summon Refund Amount || 5% || 1% || 10.00% || 15.000% || 20% || 60% || Percent of mana returned on Refund to summoned creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Summon || Summon Mana Cost Reduction || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Percentage of mana cost reduced for spells casted by summoned creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Pet || Pet Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases damage of pets.&lt;br /&gt;
|-&lt;br /&gt;
| Pet || Pet Armor Increase || 2.00% || 1% || 7.00% || 12.000% || 17% || 60% || Increases armor of pets.&lt;br /&gt;
|-&lt;br /&gt;
| Pet || Pet Damage Reflection || 1.50% || 0.50% || 4.00% || 6.500% || 9% || 30% || Percent of damage reflected by pets.&lt;br /&gt;
|-&lt;br /&gt;
| Pet || Pet Reflection Chance || 1.50% || 0.50% || 4.00% || 6.500% || 9% || 30% || Chance to reflect damage for pets.&lt;br /&gt;
|-&lt;br /&gt;
| Pet || Pet Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases spell damage of pets.&lt;br /&gt;
|-&lt;br /&gt;
| Pet || Pet Hit Chance Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Increases hit chance of pets.&lt;br /&gt;
|-&lt;br /&gt;
| Pet || Pet Mana Refund Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Chance to refund mana for pets.&lt;br /&gt;
|-&lt;br /&gt;
| Pet || Pet Mana Refund Amount || 5% || 1% || 10.00% || 15.000% || 20% || 60% || Percent of mana returned on Refund to pets.&lt;br /&gt;
|-&lt;br /&gt;
| Pet || Pet Mana Cost Reduction || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Percentage of mana cost reduced for spells casted by pets.&lt;br /&gt;
|-&lt;br /&gt;
| Pet || Veterinary Healing Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases healing when using veterinary.&lt;br /&gt;
|-&lt;br /&gt;
| Pet || Veterinary Success Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 40% || Increases success chance when using veterinary.&lt;br /&gt;
|-&lt;br /&gt;
| Pet || Veterinary Resurrect Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Increases resurrection chance when using veterinary.&lt;br /&gt;
|-&lt;br /&gt;
| Crafting || Crafting Success Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Increases success chance when crafting.&lt;br /&gt;
|-&lt;br /&gt;
| Crafting || Durability Increase || 5.50% || 0.50% || 8.00% || 10.500% || 13% || 30% || Percentage of durability increased when crafting Armor and Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Crafting || Durability Increase Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Chance to increase durability when crafting Armor and Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Crafting || Resource Refund Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Chance to refund some resources when crafting. Does not include rare resources&lt;br /&gt;
|-&lt;br /&gt;
| Crafting || Exceptional Chance Increase || 0.50% || 0.50% || 3.00% || 5.500% || 8% || 20% || Percentage of exceptional resources increased when crafting.&lt;br /&gt;
|-&lt;br /&gt;
| Crafting || Tool Use Increase || 5.50% || 0.50% || 8.00% || 10.500% || 13% || 30% || Percentage of tool use increased when crafting.&lt;br /&gt;
|-&lt;br /&gt;
| Crafting || Tool Use Increase Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Chance to increase tool uses when crafting.&lt;br /&gt;
|-&lt;br /&gt;
| Gathering || Gather Success Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Increases success chance when gathering.&lt;br /&gt;
|-&lt;br /&gt;
| Gathering || Resource Upgrade Chance || 0.50% || 0.50% || 3.00% || 5.500% || 8% || 20% || Chance to upgrade resources when gathering.&lt;br /&gt;
|-&lt;br /&gt;
| Gathering || Yield Increase || 3% || 1% || 8.00% || 13.000% || 18% || 50% || Percentage of yield increased when gathering.&lt;br /&gt;
|-&lt;br /&gt;
| Gathering || Yield Increase Chance || 0.50% || 0.50% || 3.00% || 5.500% || 8% || 20% || Chance to increase yield when gathering.&lt;br /&gt;
|-&lt;br /&gt;
| Gathering || Guardian Spawn Chance || 0.50% || 0.50% || 3.00% || 5.500% || 8% || 20% || Chance to spawn guardians when gathering.&lt;br /&gt;
|-&lt;br /&gt;
| Gathering || Guardian Yield Increase || 3% || 1% || 8.00% || 13.000% || 18% || 50% || Percentage of resources yield increased on spawned guardians.&lt;br /&gt;
|-&lt;br /&gt;
| Gathering || Tool Use Refund Chance || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Chance to refund tool use when gathering.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Despise Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases damage when in Despise.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Despise Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases spell damage when in Despise.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Despise Damage Reduction || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Reduces damage taken when in Despise.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Destard Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases damage when in Destard.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Destard Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases spell damage when in Destard.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Destard Damage Reduction || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Reduces damage taken when in Destard.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Ice Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases damage when in Ice.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Ice Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases spell damage when in Ice.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Ice Damage Reduction || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Reduces damage taken when in Ice.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Covetous Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases damage when in Covetous.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Covetous Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases spell damage when in Covetous.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Covetous Damage Reduction || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Reduces damage taken when in Covetous.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Shame Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases damage when in Shame.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Shame Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases spell damage when in Shame.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Shame Damage Reduction || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Reduces damage taken when in Shame.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Hythloth Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases damage when in Hythloth.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Hythloth Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases spell damage when in Hythloth.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Hythloth Damage Reduction || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Reduces damage taken when in Hythloth.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Deceit Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases damage when in Deceit.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Deceit Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases spell damage when in Deceit.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Deceit Damage Reduction || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Reduces damage taken when in Deceit.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Wrong Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases damage when in Wrong.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Wrong Spell Damage Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases spell damage when in Wrong.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Wrong Damage Reduction || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Reduces damage taken when in Wrong.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Gold Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 30% || Percentage of gold increased when looting.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Item Drop Increase || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases loot chance of Rare Loot when looting.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Barding Effectiveness || 5.50% || 0.50% || 8.00% || 10.500% || 13% || 30% || Increases effectiveness of barding skills.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Bard Break Ignore Chance || 5.50% || 0.50% || 8.00% || 10.500% || 13% || 30% || Chance to ignore (Bard Break) for barding skills.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || Damage Increase to Barded || 2.50% || 0.50% || 5.00% || 7.500% || 10% || 20% || Increases damage when barded creatures.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Riggz</name></author>
	</entry>
</feed>