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	<id>https://projectultimauo.com/PUwiki/index.php?action=history&amp;feed=atom&amp;title=Economic_Policies</id>
	<title>Economic Policies - Revision history</title>
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	<updated>2026-05-22T19:44:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://projectultimauo.com/PUwiki/index.php?title=Economic_Policies&amp;diff=440&amp;oldid=prev</id>
		<title>BigAngry at 01:10, 30 October 2025</title>
		<link rel="alternate" type="text/html" href="https://projectultimauo.com/PUwiki/index.php?title=Economic_Policies&amp;diff=440&amp;oldid=prev"/>
		<updated>2025-10-30T01:10:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:10, 29 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Citizens cast votes between Monday and Saturday.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Citizens cast votes between Monday and Saturday.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Governors receive the same options, with an additional ability to either:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Governors receive the same options, with an additional ability to either:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;   * &lt;/del&gt;Follow the citizen vote, or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;## &lt;/ins&gt;Follow the citizen vote, or&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;   * &lt;/del&gt;Override it using Executive Authority.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;## &lt;/ins&gt;Override it using Executive Authority.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Final results are tallied during the [[Weekly Reset]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Final results are tallied during the [[Weekly Reset]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BigAngry</name></author>
	</entry>
	<entry>
		<id>https://projectultimauo.com/PUwiki/index.php?title=Economic_Policies&amp;diff=439&amp;oldid=prev</id>
		<title>BigAngry: Created page with &quot;__NOTOC__ = Economic Policies =  &#039;&#039;&#039;Economic Policies&#039;&#039;&#039; are weekly Alliance-wide decisions that determine how an Alliance distributes its Alliance Gold Coffer funds into Weekly Buffs.   Each policy reflects a strategic focus for the week and is selected through the Township Voting system.  == Overview == * Each Alliance may vote for one Economic Policy per week.   * The chosen policy determines which Weekly Buff receives the largest share of the Gold Coffer....&quot;</title>
		<link rel="alternate" type="text/html" href="https://projectultimauo.com/PUwiki/index.php?title=Economic_Policies&amp;diff=439&amp;oldid=prev"/>
		<updated>2025-10-30T01:07:54Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__ = Economic Policies =  &amp;#039;&amp;#039;&amp;#039;Economic Policies&amp;#039;&amp;#039;&amp;#039; are weekly Alliance-wide decisions that determine how an Alliance distributes its &lt;a href=&quot;/PUwiki/index.php/Alliance_Gold_Coffer&quot; title=&quot;Alliance Gold Coffer&quot;&gt;Alliance Gold Coffer&lt;/a&gt; funds into &lt;a href=&quot;/PUwiki/index.php/Weekly_Buffs&quot; title=&quot;Weekly Buffs&quot;&gt;Weekly Buffs&lt;/a&gt;.   Each policy reflects a strategic focus for the week and is selected through the &lt;a href=&quot;/PUwiki/index.php/Township_Voting&quot; title=&quot;Township Voting&quot;&gt;Township Voting&lt;/a&gt; system.  == Overview == * Each Alliance may vote for one Economic Policy per week.   * The chosen policy determines which Weekly Buff receives the largest share of the Gold Coffer....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
= Economic Policies =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Economic Policies&amp;#039;&amp;#039;&amp;#039; are weekly Alliance-wide decisions that determine how an Alliance distributes its [[Alliance Gold Coffer]] funds into [[Weekly Buffs]].  &lt;br /&gt;
Each policy reflects a strategic focus for the week and is selected through the [[Township Voting]] system.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
* Each Alliance may vote for one Economic Policy per week.  &lt;br /&gt;
* The chosen policy determines which Weekly Buff receives the largest share of the Gold Coffer.  &lt;br /&gt;
* The policy remains active until the next [[Weekly Reset]].  &lt;br /&gt;
* Policies are decided by majority vote—or overridden by the Alliance [[Governors|Governor]] if Executive Authority is used.&lt;br /&gt;
&lt;br /&gt;
== Policy Ratios ==&lt;br /&gt;
The Gold Coffer’s balance is divided across the three [[Weekly Buffs]] according to the chosen policy.  &lt;br /&gt;
Each week, the distribution follows the current **40% / 30% / 30%** structure.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Policy !! Crafting Area Buff !! Merchant Stock Bonus !! Dungeon Buff !! Priority Buff Focus&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Crafter’s Policy&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;40%&amp;#039;&amp;#039;&amp;#039; || 30% || 30% || Crafting &amp;amp; Production&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Merchant Policy&amp;#039;&amp;#039;&amp;#039; || 30% || &amp;#039;&amp;#039;&amp;#039;40%&amp;#039;&amp;#039;&amp;#039; || 30% || Trade &amp;amp; Economy&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hunter’s Policy&amp;#039;&amp;#039;&amp;#039; || 30% || 30% || &amp;#039;&amp;#039;&amp;#039;40%&amp;#039;&amp;#039;&amp;#039; || Exploration &amp;amp; PvE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The **priority buff** (the one receiving 40%) grows twice as fast as the other two buffs.  &lt;br /&gt;
* This ratio ensures all buffs improve each week, but one always takes the lead.&lt;br /&gt;
&lt;br /&gt;
== How Policies Are Chosen ==&lt;br /&gt;
Economic Policies are decided through the weekly [[Township Voting]] process:&lt;br /&gt;
&lt;br /&gt;
# Citizens cast votes between Monday and Saturday.&lt;br /&gt;
# Governors receive the same options, with an additional ability to either:&lt;br /&gt;
   * Follow the citizen vote, or  &lt;br /&gt;
   * Override it using Executive Authority.&lt;br /&gt;
# Final results are tallied during the [[Weekly Reset]].&lt;br /&gt;
&lt;br /&gt;
If no majority is achieved, the Alliance retains its previous week’s policy.&lt;br /&gt;
&lt;br /&gt;
== Policy Effects ==&lt;br /&gt;
Each Economic Policy aligns with specific gameplay bonuses and goals:&lt;br /&gt;
&lt;br /&gt;
=== Crafter’s Policy ===&lt;br /&gt;
Focuses on crafting, production, and trade skill progression.  &lt;br /&gt;
* + Crafting Zone skill gain rate increases significantly.  &lt;br /&gt;
* + Slight bonus to vendor stock and dungeon buffs.  &lt;br /&gt;
* Ideal for alliances investing in economic and resource infrastructure.&lt;br /&gt;
&lt;br /&gt;
=== Merchant Policy ===&lt;br /&gt;
Emphasizes trade, NPC economy, and material flow.  &lt;br /&gt;
* + Vendor stock refreshes faster, with expanded inventory.  &lt;br /&gt;
* + Moderate crafting zone and dungeon improvements.  &lt;br /&gt;
* Best for Alliances that thrive on merchant trade and player markets.&lt;br /&gt;
&lt;br /&gt;
=== Hunter’s Policy ===&lt;br /&gt;
Centers on exploration, combat, and PvE activity.  &lt;br /&gt;
* + Dungeon buffs for Gold, Rare Loot, and XP drop rates.  &lt;br /&gt;
* + Minor boosts to crafting and merchant benefits.  &lt;br /&gt;
* Favored by PvE- and adventure-focused Alliances.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
* Plan your weekly policy around your Alliance’s activity trend:&lt;br /&gt;
*** If crafting and production are active → choose Crafter’s Policy.&lt;br /&gt;
*** If trading and town activity dominate → choose Merchant Policy.&lt;br /&gt;
*** If dungeon farming is peaking → choose Hunter’s Policy.&lt;br /&gt;
* Coordinate with Governors to ensure policy alignment with player goals.  &lt;br /&gt;
* Monitor your [[Alliance Gold Coffer]] levels mid-week to predict next week’s buff strength.&lt;br /&gt;
&lt;br /&gt;
== Developer Notes ==&lt;br /&gt;
* Policy ratios (40/30/30) are subject to adjustment during Beta 2.  &lt;br /&gt;
* Future updates may include rotating “Seasonal Policies” with special effects.  &lt;br /&gt;
* Long-term plans include visual indicators for active Alliance Policies within the in-game menu.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;See also: [[Township Voting]], [[Weekly Buffs]], [[Alliance Gold Coffer]], [[Governors]], [[Weekly Reset]]&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>BigAngry</name></author>
	</entry>
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